Animation Master Projects


Click here for GeezerBot work-in-progress.

Click here for low res (320x240) Marshmallow Lecter movie. Click here for full res (720x486) Marshmallow Lecter movie.

Click here for GeezerBot arm joint test.

Click here for Marshmallow arm test.

Click here for closeup Marshmallow arm test.

Click here for cartoon eye tutorial.

Gerry's Eye. This is sort of a "uni-lid" design to eliminate the "double bowl" cartoon eyelid flaws. Click here to download the "Gerry's Eye" example project.

Marshmallow eye rig test. This is a rough test of the Marshmallow's eye rig based on Raf Anzovin's technique and my own pupil control rig. Click here for the "Marshmallow Eye Test 2" movie demo. (Most HTML5 ready browsers should work.)

Marshmallow eye test. This is your Marshmallow...This is your Marshmallow on drugs! Click here for the "Marshmallow Eye Test 1" movie demo. (Most HTML5 ready browsers should work.)

Tree WIP demo: Latest test render. This one includes the brownstone rowhouse. Click here for the "Tree WIP" movie demo. (Most HTML5 ready browsers should work.)

Tree Assembly Test: This is a test run of my tree animation assembly technique to make sure all the constraints and controls work properly. Click here for the "Tree Assembly" movie demo. (Most HTML5 ready browsers should work.)

Branch Growth: This is a test render of one branch of my tree model. Click here for the "Branch Growth" movie demo. (Most HTML5 ready browsers should work.)

Branch Growth/Translucency: This is a test render of one branch of my tree model from underneath to test the translucency of the leaves. Click here for the "Branch Growth: Translucency Test" movie demo. (Most HTML5 ready browsers should work.)

Branches: This was created from several instances of a single branch model. Click here for the "Branches" movie demo. (Most HTML5 ready browsers should work.)

Toobs On Invisible Wires: This is five instances of a toob model constrained to a path (defined in the model). Once imported into a choreography, each model's guiding path is rearranged. This experiment was done to learn if the constraints behave themselves when the paths are adjusted. Click here for the "Toobs On Wires" movie demo. (Most HTML5 ready browsers should work.)

Tree Growth: Not much to look at yet, but it's a very promising beginning. The "tree" is an invisible structure of spline paths that guide the growth of the trunk and branches. The trunk and branches grow along the associated paths. Scaling of the trunk or branch thickness is separately controllable. This will look quite impressive with a more interesting tree structure, texturing, and leaves. The model should apply well to a very wide range of plant types. Click here for the "Tree Growth" movie demo. (Most HTML5 ready browsers should work.)

Click here for the "Putty Dude" walk cycle MPEG4 movie demo. (Most HTML5 ready browsers should work.)

Roundhouse Slap: This is an alternative application of the "Pseudopod" expertiments shown below. Click here for the "Roundhouse Slap" QT movie demo. (Most HTML5 ready browsers should work.)

Click here for the "Mother of all Blobbies" QT movie demo. (Most HTML5 ready browsers should work.)

Pseudopod: This is an experiment in rigging a more controllable "pseudopod". I'll follow later with a tutorial explaining how I rigged this. Click here to view a QT movie demo. (Most HTML5 ready browsers should work.)

Pseudopod Part2: This is a demo of an updated and improved experiment in rigging a more controllable "pseudopod". My advice: Beware of giant green olives with teeth! I'll follow later with a tutorial explaining how I rigged this. Click here to view a QT movie demo. (Most HTML5 ready browsers should work.)

Pitch: This was my first attempt at animation with Animation Master. I recently re-rendered it--changed the camera angle and slowed it down a bit, but left the rest the same. Click here to view a QT movie demo. (Most HTML5 ready browsers should work.)

"Bob" is a binaural dummy head microphone that I constructed last year. To hear examples of recordings made with Bob, click here for the binaural sound demos. (Any MP3 player should work.)


Copyright 2003 Bill Gaylord